Match Engine
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Posted on 2009-12-01 18:41:57   
Yoda54
Posts: 0
nolife wrote:

yoda54: if you want this game to be improved you should stay here and help ;/



I translated a major part of the game in french, opened several threads in this forum to point out some defects and written directly to admins what was wrong and where the answers they give to me (and here) was wrong also. I think I helped; now, what's the admin response?

Admins wrote:


In THB is the game engine a really good. Managers must read the rules and shouldn't forget about difference between real life and this game,


First, as a player for 25 years, referee and trainer, I don't agree at all the game engine is good, even in taking into account admins explanations.
Secondly, as they are sure the ME - the heart, the soul of a management game - is good, how would you expect any improvement of it?
Third, we mustn't forget difference between real life and this game. Of course! A defensive tactics which is adequate to a precise offensive system is mandatory for a game despite it's unreal. But the difference between this match engine and real life are so huge that I can't ignore them. Even more when some sentences of the match reports show as an evidence that admins don't know some basic rules of handball.

Anyway, there's no reason for me to be upset. Admins tried to make a good game and to my opinion, they failed to make a good handball one. And that's all, no reason to be upset.

Posted on 2009-12-01 19:29:35   
nolife
Posts: 1838
You're right and I understand your point of view. But you have to agree that this sport (HANDBALL) is the hardest sports game to create. You have NeutronGames working on a 3D handball game for almost 4 years (http://www.handball-challenge.com/). Although, you're tottaly right but if the ones that understand the real life game engine are quitting then there will be always big differences between real life and virtual life game.

I don't think there's anyone upset with you quitting the game but if you played for 25 yrs handball and were referre and trainer you should try to work on some ideas to change the admins view of the game instead of making the translation of the game This is just my sincere opinion, I don't wanna hurt any susceptibilities. As i told before, I like the game but it could be much better. We just need to help the admins, try to fix what's wrong and make this game more closer to real.

I play handball for 10 yrs now and I'm training kids from 8 to 15 now... I know that there are many things that need to be changed in the game and I will try to make myself clear to the admins with my suggestions though

Posted on 2009-12-02 11:11:32   
Yoda54
Posts: 0
I never said it's an easy task, I developped myself a handball ME some years ago for such a game (abandoned due to lack of time) so I've a good idea of the difficulties. Then, if you don't have enough knowledge of this sport, it's probably one of the hardest to adapt - and I'm convince that admins don't have enough handball knowledge.

if the ones that understand the real life game engine are quitting then there will be always big differences between real life and virtual life game.


An dperhaps admins will think about it

About the upset part, you misunderstood me, I don't think anyone is upset because I'll leave; i was answering to Artoupan who said he understand I'm upset against admins. That's not the case, it's only a game so there's no reason to be upset and so I'm not upset against anyone.

you should try to work on some ideas to change the admins view of the game instead of making the translation of the game (...) I know that there are many things that need to be changed in the game and I will try to make myself clear to the admins with my suggestions though



Believe me, a web based game will not grow in France while it isn't translated. Then, when I gave back my translator hat, I explain why and told them the parts of the ME too far from reality, their response was eloquent:

Once again, stick around and you'll see how you have misjudged our game based on the current results where all team are more than worse. And that wasn't marketing PR sentence, we will improve the game - where and when it will be needed.


I'm wrong, they are right, the ME is very good and don't need to be improved. I "worked" on several management games as GM and it's the first time I can see a so closed attitude of admins towards users; so I don't think the evolution of the game will be made in the right way and I prefer leave instead lose my time on a game that won't be a handball one.

Posted on 2009-12-02 13:50:15   
nolife
Posts: 1838
Then you're absolutely right!! Good luck in real life mate

Posted on 2009-12-02 14:31:47   
Yoda54
Posts: 0
nolife wrote:

Then you're absolutely right!! Good luck in real life mate



I'm not right or wrong, I gave an opinion base on my own experience and what I saw here.
But I'm convince there are as many opinions as users and they have all the same value.

Thanks and good luck too.

Posted on 2009-12-02 15:32:45   
Squish
Posts: 0
One thing to keep in mind is that much like GI, the developers never intended THB to be true to life. They've stated so of their games many times. They mean to create a fun game that has a lot in common with real life sports but also has a lot about it that's different.

I'm not sure how true to life this game is but I assume not much. But hey, GI has it's faults too (a defense still can't recover a fumble) but it's still a fun game to play overall.

As many people have said before, if you want want realism, you'll have to go looking for it somewhere else because these guys could give two craps about realism. If you just want a fun game, and don't mind some inaccuracies, then continue to play.

Posted on 2009-12-02 15:50:06   
Yoda54
Posts: 0
Squish wrote:

As many people have said before, if you want want realism, you'll have to go looking for it somewhere else because these guys could give two craps about realism. If you just want a fun game, and don't mind some inaccuracies, then continue to play.



I think we agree, check my first message in this thread:
Yoda54 wrote:

That's the reason why I leave. ME "looks like" handball but this is not handball at all and very disappointed for a fan.


Posted on 2009-12-06 12:29:00   
Thomsen
Posts: 204
I play with a jump shot tactic and i was wondering..

"Daniel Meyer (LB) passes the ball to Martin Lund (LW). Martin Lund jumps and shoots from the distance. Alcides Sabino attempts to block the ball, but he mistimed the jump. With all the commotion in front of him Carlos Martinez doesn't see the shot until it's too late - Goal!"

Martin Lund is my left wing and a left wing can't shoot from the distance - that's just almost impossible and something a wing never does unless he has switched position with the left back and then shoots from the distance.. But that kind of changes my whole tactic doesn't it?.. I haven't ask for position switch in my tactics.. Just a thought i had..

Posted on 2009-12-07 9:59:11   
[THB] Admin
Posts: 936
Our Squish is a sincere and good analyst...
Squish wrote:

... these guys could give two craps about realism...

...but he couldn't be more wrong about that.

In a web browser game there are so many limitations comparing to real life that is very hard to cover all aspects of the real game, especially if you want to make the game fair for all. Players and coaches were involved in the development of the game and in time you'll see that the game engine is really really good for a web manager (MMORPG).

If you know and watch the real handball that helps for playing THB, but most important fact is that you carefully read the rules and FAQ, because there are differences. This is a problem for those who are experts in the real game. Managers must adapt to different situations.

Posted on 2009-12-07 10:45:38   
Yoda54
Posts: 0
Administrator wrote:

If you know and watch the real handball that helps for playing THB, but most important fact is that you carefully read the rules and FAQ, because there are differences. This is a problem for those who are experts in the real game. Managers must adapt to different situations.



I am not "your sincere and good analyst" (let me say you were a bit insulting toward guys that reacted here) but you can't be more wrong in saying that "if you know and watch the real handball that helps for playing THB". The match engine is too far from real handball and the fact to well know this sport is totally unuseful in THB; and you are conscious of that as you said "this is a problem for those who are experts in the real game" (in other words, you said all and the opposite in two following sentences :clap.
Let's have an exemple, as I already told you, one-on-one is a pure offensive move in handball. In THB, this is a goalkeeper skill... Do you justify also this non-sense by the need to have a fair web game? Please, tell me you don't think your customers are so stupid to believe such an explanation.

So when you said "there are differences", this is not the truth. The fact is there are so huge differences that the match engine does not simulate handball.

Regarding the fairness of the the very very good match engine, I still don't agree. As I carefully read the rules, I saw that the 3-3 defensive formation has less chances to recover a ball after a missed shot. How could you recover the ball in THB? Offensive fouls, lost balls, recovering after a missed shot (and forget real handball where a huge majority is recovered by the GK because he touches the ball before it goes out of the field limits). As you have less chances to recover the ball with a 3-3 - and as the rules say nothing about offensive fouls and lost balls regarding the opposite defensive system - the match engine is unbalanced because the 3-3 defense is weaker than the other ones due to the fact that your opponent will recover more balls.
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