nolife | |
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My teachers always taught me that the client is always right! |
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Artoupan | |
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Well, say that to the admins ! |
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nolife | |
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I don't need to, i think they know that. And if they want to get more and more users in the game they have to work for its improvement and meet the customers wishes and demands.
This is marketing, this is management, this is the fundamental/essential thought to success in any company! |
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Oddball | |
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yoda sorry u have decided to go and not see a season or two out then see if anything has been improved.
i'm sure some of the things u have suggested can be incorporated into the game but also sure there are limitations and the admins are running a fairly set plan.
if u go now and it improves then u miss out, if u stay and put a little and hour in a week, u keep the team and see if anything changes.. still early days with the game. |
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Artoupan | |
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Well, I understand Yoda could be upset by the answers of the Admins... But I agree with you that it would be better for him, and for all of us, to keep a motivated player... |
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[THB] Admin | |
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nolife wrote:
My teachers always taught me that the client is always right! |
If customer is always right, what do you do when you have different customers who want different things which are in a conflict of interest?
It's not possible to please everyone so we stick to the master plan.
In THB is the game engine a really good. Managers must read the rules and shouldn't forget about difference between real life and this game, where everything is explained in the rules and FAQ. Another aspect is also important, at the moment we're in the immature phase of the game where teams, players, tactics and defences aren't trained (beginners). |
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Artoupan | |
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Thanks for your answer admins, who proves that you're aware of the subject.
But Yoda seems to say that you didn't argued your choices and explained why his ideas seems wrong to you... |
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Oddball | |
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Administrator wrote:
nolife wrote:
My teachers always taught me that the client is always right! |
If customer is always right, what do you do when you have different customers who want different things which are in a conflict of interest?
It's not possible to please everyone so we stick to the master plan.
In THB is the game engine a really good. Managers must read the rules and shouldn't forget about difference between real life and this game, where everything is explained in the rules and FAQ. Another aspect is also important, at the moment we're in the immature phase of the game where teams, players, tactics and defences aren't trained (beginners). |
the customer is only right until they want a refund |
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nolife | |
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Administrator wrote:
nolife wrote:
My teachers always taught me that the client is always right! |
If customer is always right, what do you do when you have different customers who want different things which are in a conflict of interest?
It's not possible to please everyone so we stick to the master plan. | You have to find a way to please the different clients. Every companies have different segmentations on the market and have to please every customers.
Administrator wrote:
In THB is the game engine a really good. Managers must read the rules and shouldn't forget about difference between real life and this game, where everything is explained in the rules and FAQ. Another aspect is also important, at the moment we're in the immature phase of the game where teams, players, tactics and defences aren't trained (beginners). | You're right in everything you say and I understand it completely but keeping this kind of divergence between real life and virtual life it "forces" some users to quit. The game has 1-2 months right? Users must understand that and try to help the admins to improve the game maturely. I like the game but i know that it can be much better |
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Schweden81 | |
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I like the game but i know that it can be much better
wonderful sentence ... that's it! |
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