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Posted on 2025-04-29 22:44:06   
kamilos
Posts: 2119
Joined: 2011-01-15
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Jiucristi wrote:

Hi!
I have a question about training:
If a player is injured, does he still receive training points?

Thank you in advance!


No

Christ is King! J 3, 16

Posted on 2025-05-01 12:40:40   
Jiucristi
Posts: 13
Joined: 2023-10-17
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Hi everyone, I have a question and I hope someone can help me with more detailed information than what's available in the FAQ.

I'm trying to understand which attributes are truly important for each specific position. I've noticed that many people recommend training all attributes, but I don’t quite understand why — as far as I can tell, each position likely has a maximum of 5 key attributes, maybe even just 3 primary and 3 secondary ones. Or could it be that only one attribute is significantly more important than the rest?

Maybe I’m missing something, but it doesn’t make much sense to me to train everything if not all attributes actually matter for a player's performance.

Also, I’m wondering how the final player rating is calculated:
Are all attributes taken into account? Is it an average? Or does it only consider the relevant ones for that specific role?

Posted on 2025-05-01 21:54:02   
Jiucristi
Posts: 13
Joined: 2023-10-17
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One more question — in the past there were some discussions (see below):
ven0m wrote:
Does being short offer any advantages, like a lower center of gravity and bonuses to speed and agility? And does a larger size (like 210 cm) do the opposite, with a penalty to speed and agility but a bonus to strength? THANKS!

Admin Edit:
No, currently a smaller size doesn’t offer any advantage. But your question brings up an interesting point. We’ll see if we can incorporate it into the game engine for a future season.

Just wondering — has anything like this been implemented since then?

Posted on 2025-05-02 13:36:15   
kamilos
Posts: 2119
Joined: 2011-01-15
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Jiucristi wrote:

One more question — in the past there were some discussions (see below):
ven0m wrote:
Does being short offer any advantages, like a lower center of gravity and bonuses to speed and agility? And does a larger size (like 210 cm) do the opposite, with a penalty to speed and agility but a bonus to strength? THANKS!

Admin Edit:
No, currently a smaller size doesn’t offer any advantage. But your question brings up an interesting point. We’ll see if we can incorporate it into the game engine for a future season.

Just wondering — has anything like this been implemented since then?


Rather not. Higher = better

If it comes to skills important for position- usually you will train all offensive, technique, all defensive, and most of the physicals and the player will be good anywhere Usually the difference will be in physical, where winger needs more of those in comparison to playmakers etc. But for example pivot needs Strength etc

Christ is King! J 3, 16

Posted on 2026-06-16 10:20:18   
JulenRenner
Posts: 5
Joined: 2024-08-14
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Hi everyone, one question:

How about store and young academy.
Should I start to building it in my team?

Posted on 2026-06-16 11:11:11   
Gionatan
Posts: 300
Joined: 2010-01-04
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La prima cosa da fare, è non imbrogliare gli altri manager sul talento quando si vende un giocatore

Posted on 2026-06-16 14:06:22   
JulenRenner
Posts: 5
Joined: 2024-08-14
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Gionatan wrote:

La prima cosa da fare, è non imbrogliare gli altri manager sul talento quando si vende un giocatore



Thank you very much for the advice, I am sure of the education and civility that exists in this game. If it ever happens to you or you need to talk about it, don't hesitate to come to me.

Posted on 2026-07-24 9:33:19   
JulenRenner
Posts: 5
Joined: 2024-08-14
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How many coaches should I have to run a profitable academy?
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